Projects

Things I've built in public. Mostly for fun, since my day job is closed source.

Games, 2004–2023

Game jams are how I practise shipping: a theme, a deadline, and whatever I can finish in time.

  1. 2023

    Barbenheim 13 js13k

    A tactical RPG in 13 kB. As usual I ran out of time, so the story line is weak.

  2. 2017

    Lost Marbles js13k

    A puzzle game.

  3. 2017

    NamCap Side project

    A Pac-Man clone in TypeScript and WebGL.

  4. 2015

    Galactic Backfire js13k

    A space shooter that runs in reverse.

  5. 2014

    Buddinge Ludum Dare 30

    Team entry from the Open Space Aarhus hackerspace. My first TypeScript project.

  6. 2014

    Monstruous Times 7-Day Roguelike

    A roguelike made in a week.

  7. 2014

    Enter the Penguin Flappy Jam

    A flappy game, with a penguin.

  8. 2004

    The Newcastle Chicken Slaughter Ludum Dare 3

    Stop a disease spreading from a chicken farm. Yes, the title is accurate. Java and OpenGL, in 48 hours.

Teaching & talks